I enjoyed Anima's Web poster not only because it was informative, but also because it was a demonstration of the concept of virtual worlds. The idea of a second life holds a lot of promise in different spheres of activity. I can absolutely envision its usefulness in areas such as product development, modeling, and education. I also appreciated the acknowledgment of its limitations outlined in the text. One of my issues about technology was humorously illustrated by a TV ad: the camera pans over a reenactment of a 1950's auto show, and lingers over Jetson style "cars of the future." Meanwhile, the voice over asks: "Where are the cars we were promised?" I think of this ad as the server goes down at work, the Website I was looking for has been taken down, the FAQ's on a Web page don't address my question, and I loose my wireless connection at home computer - all things that have happened to me in the last 2 weeks. My point is that the promise of seamless, integrated technolgy has yet to be delivered in first, or second life. Message to tech companies: promise less, deliver more.